So, we’re in day 28 of Elvenar Sorcerers & Dragons chapter (see previous day at Elvenar Sorcerers & Dragons – Day 27). We’re in a slow mode in-between tournaments. Finally, scrolls manufactories upgrades are completed, and we are moving towards clearing up the remaining items on our build/upgrade list. There is not much left there…
No dramatic changes happened today. We have finished scrolls manufactories upgrade to the max level L23, and we have finally restarted scrolls production. I did not accelerate scrolls upgrades with time boosters, so for a couple of days this production was offline.
So now we are going to upgrade our T1 planks manufactories to the max L23. This is something that we postponed in the previous chapter due to pop constraints. And now it is really the last major item in our build/upgrade program. After planks, we still need to upgrade remaining residences, but there will be nothing that depends on that. After these planks manufactories we won’t need any additional pop in this chapter. So we’ll have residences remaining, as well as few extra Arcane Libraries for the empty spaces. This is also not critical as we have a lot of mana in inventory. And of course, we still have Ancient Wonders that we will keep building and upgrading, but these are primarily driven by their KP accumulation.
Oh, and we finally scraped by enough broken shards to fill in remaining rune slots for the Shrine of Shrewdy Shrooms L6 upgrade. This likely will be the last SSS upgrade for some time, unless something changes.
We’re doing pretty well with implementing our build plan! So far, that is 😉
Elvenar Sorcerers & Dragons progress
Today is a slow KP day, so we’re just filling in research KPs for the Lore Street tech. We have just achieved 80% chapter completion – we only have 20% of all KPs left to deploy in order to finish this chapter. We’re also slowly converging with our production ETAs toward our targets, but we would still need quite a few portal profits.
Marble Tournament – recovery and preparation
Recovery mode is on from the tournament perspective. We’re slowly ramping up production of Blossom Mages. It definitely feels much slower than barracks production. I know it is not that much slower, but it feels that way. Of course, it doesn’t help that we don’t have any residuals from the previous tournaments, so our starting point is zero.
Tomorrow we will see what our projections for the number of squads are. Fingers crossed…